Actual Resampling Tips : )
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- hurlingdervish
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Actual Resampling Tips : )
I am just going to cover the basis on synth resampling, which applies to groovy stuff with other sampling, but I'll let you other guys chime in on the normal stuff as I don't know quite how to put it.
SYNTHS:
Maybe you heard of the "reese" sound. Its that nasty drum'n bass style sound that takes up your speakers and makes you want to join a religion and repent your sins cause the Apocalypse is coming.
This gritty intense sound was 9/10 times achieved with resampling. (some say thats why its called a "reese" but i think thats actually the guys name who invented it)
its actually pretty simple how you make it.
1. Take two saw waveforms to start. Detune each a little bit on your synth, 25 cents in opposite directions if you have a number displayed. If you can, make many more of those so you have like 4-6 waveforms, but this can be worked around.
2. add distortion.
3. add a filter of some sort. lets say a lowpass filter
4. sample yourself playing a filter sweep into the SP or whatever sampler.
5. resample that with more distortion or more filter sweeps, a notch filter is common at this point.
6. do it again
7. do it again
actually this technique of resampled filter sweeps, especially notched and lowpass filters works even on white noise to get it synth-sounding. the more you experiment with different effects at different stages the better.
but that is just one specific style sound. Try the same thing, with any waveform and without distortion.
or try this technique:
Frequency Splitting
1. Get a heavy duty sample or synth sample ready
2. resample one with only isolated lows
3. isolated mids
4. isolated highs
5. resample each with different effects
6. layer them back together, or played separately.
7. sky is the limit here.
you will see that the SP's are made for these types of actions, and thats actually where they excel over a lot of DAWS. Some DAWS make this kind of thing extremely boring, to the point that most people who just experiment on their own never even figure this stuff out, where people who have messed around with samplers and SP's just stumble on to the techniques without instruction.
some more things to try:
SP-style Micro Sampling
1. reverse the sample
2. hit mark twice
3. you will hear a buzzing sound at the smallest loop capable by the SP.
4. resample that as if it was a synth. do this multiple times with different parts of the same sample and you can make entire "synth" like songs but without a synth.
microsampling is basically how justice gets those bass sounds, they aren't actually synths most of the time.
anyway theres plenty more to do here but those are somethings you may have not encountered unless you have read up on more electronic genres production techniques.
SYNTHS:
Maybe you heard of the "reese" sound. Its that nasty drum'n bass style sound that takes up your speakers and makes you want to join a religion and repent your sins cause the Apocalypse is coming.
This gritty intense sound was 9/10 times achieved with resampling. (some say thats why its called a "reese" but i think thats actually the guys name who invented it)
its actually pretty simple how you make it.
1. Take two saw waveforms to start. Detune each a little bit on your synth, 25 cents in opposite directions if you have a number displayed. If you can, make many more of those so you have like 4-6 waveforms, but this can be worked around.
2. add distortion.
3. add a filter of some sort. lets say a lowpass filter
4. sample yourself playing a filter sweep into the SP or whatever sampler.
5. resample that with more distortion or more filter sweeps, a notch filter is common at this point.
6. do it again
7. do it again
actually this technique of resampled filter sweeps, especially notched and lowpass filters works even on white noise to get it synth-sounding. the more you experiment with different effects at different stages the better.
but that is just one specific style sound. Try the same thing, with any waveform and without distortion.
or try this technique:
Frequency Splitting
1. Get a heavy duty sample or synth sample ready
2. resample one with only isolated lows
3. isolated mids
4. isolated highs
5. resample each with different effects
6. layer them back together, or played separately.
7. sky is the limit here.
you will see that the SP's are made for these types of actions, and thats actually where they excel over a lot of DAWS. Some DAWS make this kind of thing extremely boring, to the point that most people who just experiment on their own never even figure this stuff out, where people who have messed around with samplers and SP's just stumble on to the techniques without instruction.
some more things to try:
SP-style Micro Sampling
1. reverse the sample
2. hit mark twice
3. you will hear a buzzing sound at the smallest loop capable by the SP.
4. resample that as if it was a synth. do this multiple times with different parts of the same sample and you can make entire "synth" like songs but without a synth.
microsampling is basically how justice gets those bass sounds, they aren't actually synths most of the time.
anyway theres plenty more to do here but those are somethings you may have not encountered unless you have read up on more electronic genres production techniques.
Re: Actual Resampling Tips : )
IMO hip-hop is very innovative 
Re: Actual Resampling Tips : )
DNB LOL
is that the kinda nasty bass sound you hear in this hazard tune?
http://www.youtube.com/watch?v=ENTjUhk5TSM
im not entirely sure i like dnb lol, my uncles an dnb mc and promoter along with my aunty too haha
great tips hd
is that the kinda nasty bass sound you hear in this hazard tune?
http://www.youtube.com/watch?v=ENTjUhk5TSM
im not entirely sure i like dnb lol, my uncles an dnb mc and promoter along with my aunty too haha
great tips hd
"These compositions are designed to convey the message of hope and happiness and a living message from the better world of tomorrow. This is universal music....A free language of joy."
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http://www.myspace.com/fadefordays
- hurlingdervish
- Most Creative Producer of the Year '09
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Re: Actual Resampling Tips : )
Jmoki wrote:DNB LOL
is that the kinda nasty bass sound you hear in this hazard tune?
http://www.youtube.com/watch?v=ENTjUhk5TSM
im not entirely sure i like dnb lol, my uncles an dnb mc and promoter along with my aunty too haha
great tips hd
nah more like everything in this song
http://www.youtube.com/watch?v=AvBGWzHIEo4
the thing is it has nothing to do with DNB...thats just where the technique has obvious uses
it can be used for ambient sounds too, just take out distortion and insert effect X
- springwater
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Re: Actual Resampling Tips : )
looks like we actually have a resampling post, nice!!! that last one turned into a slugfest. when i get the chance ill totally read through all that you wrote hurling, thanks for the post tho, i needed it.
Re: Actual Resampling Tips : )
great tips well put
dont forget those resampling/layering tips can work with any sampled recording - its great for tweaking loops youve caught
dont forget those resampling/layering tips can work with any sampled recording - its great for tweaking loops youve caught
he who hesitates gathers no moss
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Re: Actual Resampling Tips : )
hurlingdervish wrote:Maybe you heard of the "reese" sound. Its that nasty drum'n bass style sound that takes up your speakers and makes you want to join a religion and repent your sins cause the Apocalypse is coming.
ps
i don't tell anyone, but the reese came from techno, detroit techno, late '80, mr kevin saunderson is the "assassin" in this case...shhh, i don't tell to any people , promised...
cheers HD
- PHeMoX
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Re: Actual Resampling Tips : )
hurlingdervish wrote:microsampling is basically how justice gets those bass sounds, they aren't actually synths most of the time.
Yeah, that's some sick stuff when you think of it. It's how DaVinci turns snares into synths (timestretched into a tiny loop) with huge distortion FX on top as if it were guitar strings. Sampling can be very innovative indeed.
Another neat and useful trick is layering the kick drum to get a real phat and thumping sound. I think many people underestimate how powerful this can be.
What you will want to do is cut off the highs on your main 'going to be' kick drum sample that has a neat but neutral low end kick-ish sound (that's the easiest starting position, you can potentially tweak and effect any sample to make a kick drum if you know what you're doing though).
Then make sure you boost that for volume purposes. Most filters will influence the volume when you're after the low end frequencies.
Then you'll need to find a suitable high end sample that will add punch to the mid-range frequencies. Usually a snare with a filter applied works good for this. You'll need to make sure it doesn't sound like a true snare, but complement the right frequencies.
This takes practice and a somewhat good ear to find samples that match properly, but it really will improve the quality of your kick drum sound.
Perhaps it's neat to show what I mean by actual sound example. Non-processed versus processed versus layered final sample. I'll see if I can do that some time next week.
Especially because all samplers these days can resample multiple pads, you'll want to use this to your full advantage. Using additional FX on the final result, you can get some really pro results.
"A man who misses his opportunity, and a monkey who misses his branch,
cannot be saved."
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- springwater
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Re: Actual Resampling Tips : )
mind blown! im out to do this tonight. this will be my project for tonight, sample some breaks and make some dumping ass kick drums.
thank you sir!
thank you sir!
Re: Actual Resampling Tips : )
Very cool tips, Hurling! I'll post some myself if I come up with any 
Re: Actual Resampling Tips : )
PHeMoX wrote:DaVinci turns snares into synths
davinci from soliloquists?
Re: Actual Resampling Tips : )
kel wrote:PHeMoX wrote:DaVinci turns snares into synths
davinci from soliloquists?
yeah
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chemisferio
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Re: Actual Resampling Tips : )
Here's the video. It's really interesting, as he is using the MPC for what the first samplers (ie Fairlight CMI) were designed for, which is loading a waveform and using is as the source for a synthesizer, instead of an oscillator (not all sampling is about chopping and laying drums
). Which by the way uses almost no memory. That's why old samplers seem so limited to us nowadays, but were thoroughly used in the past.
http://www.youtube.com/watch?v=j42SdmiU0kg
http://www.youtube.com/watch?v=j42SdmiU0kg
- springwater
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Re: Actual Resampling Tips : )
i saw that video a while ago and the one with him in the small jacket, that dude is insane!!!!! i was like how in the hell did he learn to play his samplers like a dude with cerebral palsey. thats crazy!
Re: Actual Resampling Tips : )
chemisferio wrote:Here's the video. It's really interesting, as he is using the MPC for what the first samplers (ie Fairlight CMI) were designed for, which is loading a waveform and using is as the source for a synthesizer, instead of an oscillator (not all sampling is about chopping and laying drums). Which by the way uses almost no memory. That's why old samplers seem so limited to us nowadays, but were thoroughly used in the past.
http://www.youtube.com/watch?v=j42SdmiU0kg
this is why i loved my EPS so much! even though i didn't get a chance to use it a lot before selling it due to moving.
