how the heck do i make drums for dubstep?
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how the heck do i make drums for dubstep?
trying to figure out how to make drums for dubstep is it possible without a drum machine? like they are so fast and how do you do it lol? Or can anyone give me a good example of dubstep?
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- Dj_just_jeff
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Re: how the heck do i make drums for dubstep?
I posted some dubstep samples in the Library section for download.
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- Ill Green
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Re: how the heck do i make drums for dubstep?
One dude at mpc-forums explained it. Its all about putting drums at different BPMs but must somehow all be equal.
For example, you got the kicks playing at 88bpm, the hihats at 176bpm (88 X 2 = 176) and the snare at 44bpm (88 \ 2 = 44)
Not totally sure, but the formula is something like that. Sorry, that was an old thread.
Peace
For example, you got the kicks playing at 88bpm, the hihats at 176bpm (88 X 2 = 176) and the snare at 44bpm (88 \ 2 = 44)
Not totally sure, but the formula is something like that. Sorry, that was an old thread.
Peace
Re: how the heck do i make drums for dubstep?
رد مع اشارة الى تحرير آخر تقرير آخر نسخة هذا مجرد dubstep الفنانين الطبول حتى يمكنك أن تفعل ذلك حتى يتم أشياء كثيرة يجري dubstep يسمى هذه الأيام على الرغم من

Re: how the heck do i make drums for dubstep?
which kind of dubstep? The original kind that shares alot with 2-step, or the kind that is like slowed down D&B?
Remember for any 'big production' music.. layering samples is a big help - eg kill the sub range & hi range of one kick, kill the mid range and sub range of one kick, kill the hi range & mid range of one kick, then line them all up so they play at the same time (make sure they aren't out of tune with each other if they have much tone to them)
This kinda thing gives you say, a combination of an 808 sub boom and a punchy attack, and a full bodied middle in your kick.. normally a single kick wont have all 3 of these features because of the way in which most kicks are synthesised (single layer, pitch envelope)
Remember for any 'big production' music.. layering samples is a big help - eg kill the sub range & hi range of one kick, kill the mid range and sub range of one kick, kill the hi range & mid range of one kick, then line them all up so they play at the same time (make sure they aren't out of tune with each other if they have much tone to them)
This kinda thing gives you say, a combination of an 808 sub boom and a punchy attack, and a full bodied middle in your kick.. normally a single kick wont have all 3 of these features because of the way in which most kicks are synthesised (single layer, pitch envelope)
Samples.
Re: how the heck do i make drums for dubstep?
Ill Green wrote:One dude at mpc-forums explained it. Its all about putting drums at different BPMs but must somehow all be equal.
For example, you got the kicks playing at 88bpm, the hihats at 176bpm (88 X 2 = 176) and the snare at 44bpm (88 \ 2 = 44)
Not totally sure, but the formula is something like that. Sorry, that was an old thread.
Peace
Another (perhaps easier) way of explaining this is counting the where the downbeats, off beats & syncopated hits lie in each bar. Although using exactly the same sounds as everyone else is a good way to get a feel for the genre, but not a good way of expressing anything you may be able to offer... But you do need to understand a genre if want to make it...
Dubstep's almost universally in 4/4, uses variations on the halfstep rhythm, has triplets, some swing & strong accents.
The halfstep rhythm is where you count the kick drum starting a bar on ONE & an accented (played loudly & forcefully) snare drum on THREE. These are the hits where deep, full kicks & cracking loud snares are essential.
The TWO and FOUR counts of each bar aren't accented & are left open for whatever sound the producer wants. Hihats, shakers & higher pitched percussion are played over the bar in 8th or 16th triplets. Set your sampler/drum machine's swing up at about 65-75%.
On a step sequencer:
kicks on 1, snares on 9, variations & ghost notes on 8 & 15.
Although it came from UK Garage, as time goes on dubstep's getting faster & faster. Tracks from the 2005/06 halfstep era are often down about 105bpm (check the early Caspa track "Dubwarz"), early more hip hop stuff like MRK1 got to the very hip hop tempo of 92bpm. The big wobbling Skream/Benga stuff's often about 140bpm. The more garage-ish feeling stuff uses tempos up to 160bpm & uses heaps of ghost note snares/woodblocks etc.
Try to write 8 bar patterns & loop those. Its often forgotten that the very early stuff (pre-2004) was referred to as 8-bar amongst other things...
Dubstep generally comes with a really interesting rhythm (unlike house or techno), lots can be done with it- ie for a more reggae feel to the beat you could always try something in the vein of Sly & Robbie's 'drop one' beat where an un-accented hat plays on ONE, the accented kick's on TWO & the accented snare's on THREE. Structurally, its quite similar to a boom-bap hip hop beat played at half speed- hence the term 'half step'.
Main thing is to just keep bashing around at doing what interests you in the genre. You'll get it soon enough.