DUCKS
Moderator: TGN
Re: DUCKS
Eh man. I love glitch shit but this was a bit much. I wanted the beat to kick in earlier and stay consistent.
Re: DUCKS
Yeah I think u could develop it into a good track,
I'd start with more variation in the glitching .. more varied rhythm and switch up the loop more, maybe drop in some extra glitchy bits here and there..
Also like the other guy said, arrangement wise, it needs either more beat development, or if you wanna go a more ambient route, give it a sparse breakdown sorta section, maybe with some synth pads or dubbed out bits or something in it.
I'd start with more variation in the glitching .. more varied rhythm and switch up the loop more, maybe drop in some extra glitchy bits here and there..
Also like the other guy said, arrangement wise, it needs either more beat development, or if you wanna go a more ambient route, give it a sparse breakdown sorta section, maybe with some synth pads or dubbed out bits or something in it.
Samples.
Re: DUCKS
hmmm i thought the rhythm was consistent until it went into double time, i guess it's an acquired taste but if you can appreciate anti-armour guided weapons you can do the same for this... sounds like some kind of blunted nightmare, that's why i dig it hehe... ormo i got somethin 4 ya in the next 14 days, hope it's not too late..
