Hey y'all,
I aint sure if my 303 is busted or if the noise floor on my apartment is too much. Whenever im sampling anything using vinyl sim or mfx12 the noise is just too damn high, I mean like considerably noticable, in a bad way.
What tricks or tips are out there that you might have used?
Solution to noise floor issue
Moderator: TGN
Re: Solution to noise floor issue
How hot are the samples? Maybe experiment with how much volume output there is in what you're sampling? Maybe too quiet it picks up more on the noise instead.
Re: Solution to noise floor issue
That's exactly what I was trying to figure out but it still comes through. I usually check for the peak light to bleep on my kicks, but when passing a drum break through for example, even in-between the drum hits noise comes up :/
That is after I've cleared the outlets from my router or any lamps, and my cellphone in another room. I was thinking to get a power conditioner next but I ain't certain. Maybe someone here has any similar experience
That is after I've cleared the outlets from my router or any lamps, and my cellphone in another room. I was thinking to get a power conditioner next but I ain't certain. Maybe someone here has any similar experience
Re: Solution to noise floor issue
For future reference of anyone with the same query...
Vinyl Sim and MFX 12 are both compressors and that's exactly what a compressor does...makes loud things more quiet and, as is key here, makes quiet things more loud...so if there's hiss, the comps will bring it up when there's nothing loud kicking the level reduction in.
Vinyl Sim and MFX 12 are both compressors and that's exactly what a compressor does...makes loud things more quiet and, as is key here, makes quiet things more loud...so if there's hiss, the comps will bring it up when there's nothing loud kicking the level reduction in.
Up yer bumz.