I've been using the resample method for a while now, I like it and I think I've gotten most of the techniques and my workflow down but I don't like how I have to trigger drum patterns individually, it's never exactly in time with the tempo (I'm not talking about swing).
So I moved back to the pattern sequencer to keep everything in time whilst being able to program drop outs/breaks etc. I'm happy with the beats I've made so far on the pattern sequencer. What I do is create my 2,4, whatever bar patterns and then I play them from my 404 into my 303.
What I'm wondering is how I actually manage to keep my drums in time but mostly unquantised with swing and without fuck ups? What I usually do is quantise the first kick of each bar, then add snares, hats etc. But say I want 8th note hi hats unquantised but in time, are there any techniques for this, such as using loop?
Sorry for the long explanation.
Laying down drums in the pattern sequencer?
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Longtom852
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Re: Laying down drums in the pattern sequencer?
If i want it timed right, i'll just put the hi hat on gate/loop and play around it. it will always keep time....
or, if you want the hats more loose, you could just put a dummy sample on loop to keep time, then delete that sample from the performance afterward.
or, if you want the hats more loose, you could just put a dummy sample on loop to keep time, then delete that sample from the performance afterward.
