added inno.pulp wrote:yo im down, add me to the jawn
SP BEAT TAPE: VIDEO GAME FLIPS 4
Moderator: TGN
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
https://soundcloud.com/bar_nsu
sp555.microsampler.technicsKN300.push2.wax.
sp555.microsampler.technicsKN300.push2.wax.
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
How's this thing going? Im really anxious!!! hahaTHE.DIABOLICAL.DR.Z wrote:added inno.pulp wrote:yo im down, add me to the jawn
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
Just gotta set a due date and then we can get moving on it all. ive already started sourcing samples, so many good ones though, so hard to choosepatpattt wrote:How's this thing going? Im really anxious!!! hahaTHE.DIABOLICAL.DR.Z wrote:added inno.pulp wrote:yo im down, add me to the jawn
https://soundcloud.com/bar_nsu
sp555.microsampler.technicsKN300.push2.wax.
sp555.microsampler.technicsKN300.push2.wax.
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
something like 3 weeks for a deadline and then a week to collect the beats and release ~~~ seems cool to me ~~~
i am down with whatever
i might get lost playing these emulators tho
i was playing double dragon with my daughter yesterday. was fun yelling "get the whip get the whip"
i am down with whatever
i might get lost playing these emulators tho
i was playing double dragon with my daughter yesterday. was fun yelling "get the whip get the whip"
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
Yeah THE.DIABOLICAL.DR.Z!
Thank you very much for starting this Thread and organizing the VIDEO GAME FLIPS 4!!!
We need 5 more Artists to join! Come on, Guys!!!
I am going to sample straight from the Ay3 (from Twisted Electrons). It got 2 AY-3-8912 Chips in it, they were used in 80's arcade machines...
What about rules?
I read about no sampling from youtube. Think it would be great to say just sample from original consoles like sega genesis, c64, (s)nes, gameboy, etc. or from gear like midiboxSID, SidStation, etc. where original sound chips could be found too...
What about Drums? Here i would not be that restrictive....
When we decided all the necessary things,
maybe THE.DIABOLICAL.DR.Z can edit his first post for adding infos, rules, deadline etc.
Greetings from Frankfurt, Germany...
I'm so happy!!! 
Thank you very much for starting this Thread and organizing the VIDEO GAME FLIPS 4!!!
We need 5 more Artists to join! Come on, Guys!!!
I am going to sample straight from the Ay3 (from Twisted Electrons). It got 2 AY-3-8912 Chips in it, they were used in 80's arcade machines...
What about rules?
I read about no sampling from youtube. Think it would be great to say just sample from original consoles like sega genesis, c64, (s)nes, gameboy, etc. or from gear like midiboxSID, SidStation, etc. where original sound chips could be found too...
What about Drums? Here i would not be that restrictive....
When we decided all the necessary things,
maybe THE.DIABOLICAL.DR.Z can edit his first post for adding infos, rules, deadline etc.
Greetings from Frankfurt, Germany...
SP-808 x SP-404 x SP-404mk2 x W30
http://www.thegreatnoire.bandcamp.com
http://www.thegreatnoire.bandcamp.com
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
hmm think it would be better to sample from game soundtracks... I could go mental with midibox, mssiah and midines but its not the same really
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
Word man! I'd say.. freedom for everyone for choosing their own drumsTGN wrote:Yeah THE.DIABOLICAL.DR.Z!
Thank you very much for starting this Thread and organizing the VIDEO GAME FLIPS 4!!!
We need 5 more Artists to join! Come on, Guys!!!![]()
I am going to sample straight from the Ay3 (from Twisted Electrons). It got 2 AY-3-8912 Chips in it, they were used in 80's arcade machines...
What about rules?
I read about no sampling from youtube. Think it would be great to say just sample from original consoles like sega genesis, c64, (s)nes, gameboy, etc. or from gear like midiboxSID, SidStation, etc. where original sound chips could be found too...
What about Drums? Here i would not be that restrictive....
When we decided all the necessary things,
maybe THE.DIABOLICAL.DR.Z can edit his first post for adding infos, rules, deadline etc.
Greetings from Frankfurt, Germany...I'm so happy!!!
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
PSX: The Sound Chip is basically a sampling unit with modulation and fx-abilities. No own synthesis! (http://psx.rules.org/spu.txt)
N64: The Same, no own synthesizer cababilities, too. Just Sampling and General Midi-Sounds. (http://www.ign.com/articles/1998/02/25/ ... on-the-n64
How about to thow them out?
N64: The Same, no own synthesizer cababilities, too. Just Sampling and General Midi-Sounds. (http://www.ign.com/articles/1998/02/25/ ... on-the-n64
How about to thow them out?
SP-808 x SP-404 x SP-404mk2 x W30
http://www.thegreatnoire.bandcamp.com
http://www.thegreatnoire.bandcamp.com
- alecsdelarge
- Member
- Posts: 109
- Joined: Sat Aug 15, 2015 10:47 pm
- Location: Bristol, UK
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
Got most of my work out of the way so add me to the list homie I'm down 
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
added in g!alecsdelarge wrote:Got most of my work out of the way so add me to the list homie I'm down
https://soundcloud.com/bar_nsu
sp555.microsampler.technicsKN300.push2.wax.
sp555.microsampler.technicsKN300.push2.wax.
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
Alright sp fam, here's a draft list of rules, let me know if you want anything added in/changed, will not update the OP for a few days to allow for some suggestions to be put through first.
- Samples only from old gaming gear (Gameboys, N64, NES, SNES, SEGA, PS1 etc. Mostly 8 bit or 16 bit consoles/handhelds)
- Outside drums are allowed
- Outside bass lines are allowed
- No outside synthesis (I say this because it is meant to be "Video Game Flips" which would suggest flipping a sample from a video game, not creating your own sample, let me know if there are objections to this!) I'd like to allow these 8 bit synthesisers, but it kind of defeats the purpose of "flipping samples", again let me know everyones thoughts on this
- Tracks should be no more than 2:30 (Just a thought, perhaps even 2 minutes, because if we have 20 beat makers the tape can get quite long, just a thought though)
- Acapellas/vocal samples etc. are allowed
Again as I said this is just a draft set of rules, so just hit me up with suggestions and thoughts and we can go from there.
Peace SP fam,
DR. Z
- Samples only from old gaming gear (Gameboys, N64, NES, SNES, SEGA, PS1 etc. Mostly 8 bit or 16 bit consoles/handhelds)
- Outside drums are allowed
- Outside bass lines are allowed
- No outside synthesis (I say this because it is meant to be "Video Game Flips" which would suggest flipping a sample from a video game, not creating your own sample, let me know if there are objections to this!) I'd like to allow these 8 bit synthesisers, but it kind of defeats the purpose of "flipping samples", again let me know everyones thoughts on this
- Tracks should be no more than 2:30 (Just a thought, perhaps even 2 minutes, because if we have 20 beat makers the tape can get quite long, just a thought though)
- Acapellas/vocal samples etc. are allowed
Again as I said this is just a draft set of rules, so just hit me up with suggestions and thoughts and we can go from there.
Peace SP fam,
DR. Z
https://soundcloud.com/bar_nsu
sp555.microsampler.technicsKN300.push2.wax.
sp555.microsampler.technicsKN300.push2.wax.
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
AND 4 SPOTS REMAINING GET AROUND IT SP FAM
https://soundcloud.com/bar_nsu
sp555.microsampler.technicsKN300.push2.wax.
sp555.microsampler.technicsKN300.push2.wax.
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
Good Rules!
But according to these rules, how is it about sampling from an 8bit-chip which is playing the original tune of an existing old video game?
SP-808 x SP-404 x SP-404mk2 x W30
http://www.thegreatnoire.bandcamp.com
http://www.thegreatnoire.bandcamp.com
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
thats ok I would say. I will be using a .NES sound file player on my NES rather than playing thru the games. Or maybe 1541U sid file player on c64
Re: SP BEAT TAPE: VIDEO GAME FLIPS 4
I'm planning on using a plugin on Foobar2000 called Game Emu Player, playing back ripped .vgm files from a genesis game, isolating channels in order to sample what i want (cutting out drums, soloing certain instruments) and sampling them through the SP, THEN flipping them.
Freedom.
Freedom.