BEAT TAPE NUMBER 6

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LAZER BEAR
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Re: BEAT TAPE NUMBER 6

Post by LAZER BEAR »

Hook it up with a link to those other video game tapes... i need them
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ellaguru
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Re: BEAT TAPE NUMBER 6

Post by ellaguru »

Unfolding Machines wrote:OK so based on an early comment made by Ellaguru I did some research. Turns out these video game tapes have been done a few times in the past here. Don't know how I slept on them :lol:

We'll keep this as the 6th (semi) official SP Forums beat tape, the end title will be:
SP Beat Tape #6: Video Game Flips 3

For those of you who read that & don't care:
Image

i think it was in 2010, i don't remember well, i got involved too with a c64 flip
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ellaguru
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Re: BEAT TAPE NUMBER 6

Post by ellaguru »

LAZERBEAR wrote:Hook it up with a link to those other video game tapes... i need them

...times...
http://sp-forums.com/viewtopic.php?f=6&t=7209&hilit=c64+mission+impossible
(i don't know if the downloadin still works...)
LAZER BEAR
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Re: BEAT TAPE NUMBER 6

Post by LAZER BEAR »

That dl didnt work... i really want that though
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Unfolding
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Re: BEAT TAPE NUMBER 6

Post by Unfolding »

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LAZER BEAR
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Re: BEAT TAPE NUMBER 6

Post by LAZER BEAR »

Thanks yo, you made my life. And dont worry, i got a beat in the works
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Re: BEAT TAPE NUMBER 6

Post by blavatsky »

i saw some vocals allowed, so I know that part of my current beat is ok.

Are we allowing multitracking (of 1 SP), like into a 4 track tape or DAW?
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Unfolding
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Re: BEAT TAPE NUMBER 6

Post by Unfolding »

Go & multitrack it dude, we're not gonna be bullshit with the rules. Pretty much every recording device these days allows multitracking, plus that's about the only way to record a 202 & we don't to alienate that mob. Multitracking won't change the fact you can make fire with an SP.
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ellaguru
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Re: BEAT TAPE NUMBER 6

Post by ellaguru »

Unfolding Machines wrote:Go & multitrack it dude, we're not gonna be bullshit with the rules. Pretty much every recording device these days allows multitracking, plus that's about the only way to record a 202 & we don't to alienate that mob. Multitracking won't change the fact you can make fire with an SP.

yeah well said!!!!!!!!!

is it allowed the sp606/sp555 synth?
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Unfolding
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Re: BEAT TAPE NUMBER 6

Post by Unfolding »

Nah, try to avoid the 505/606 synths. Remember old video game music is all synth anyway so with some hunting & resampling you should be able to grab better sounds from games than those SPs.

BTW Ella, are you having a go there? This is about the 3rd or 4th time someone's asked 'can I use synths that aren't from games?'. :? Thought I'd answered that already... :wink:
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Re: BEAT TAPE NUMBER 6

Post by LAZER BEAR »

Can i use synths that arent from games? :D
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ellaguru
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Re: BEAT TAPE NUMBER 6

Post by ellaguru »

LAZERBEAR wrote:Can i use synths that arent from games? :D

me too please it's so unimportant ,pardon, important!!! :D
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Unfolding
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Re: BEAT TAPE NUMBER 6

Post by Unfolding »

:lol: I see what you did there, both of you.
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Re: BEAT TAPE NUMBER 6

Post by springwater »

Ok, what if i find one of the original composers for old school nintendo soundtracks and have him come to my place and play my synth. Can i sample that?

What if I know a kid with down syndrome and he plays xbox 360 but he thinks and calls it a nintendo cause he doesn't know the difference. Can i sample that?
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Unfolding
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Re: BEAT TAPE NUMBER 6

Post by Unfolding »

Sure Spring why not? You could even travel to where your favourite game takes place & grab some field recordings from there.

If you "accidently" sample yourself playing synths & "accidently" use it in a beat for this tape I might not know about it. Unless you Youtube it & post a link to it here. Please don't do that, I haven't updated my laptop's flash player in ages & can't be bothered to find out how so I won't get to see the video of your Rick Wakeman impression. Sorry.

*EDIT* 5th beat received.
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