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 Post subject: DUCKS
PostPosted: Tue May 11, 2010 5:36 am 
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http://soundcloud.com/ormo/ducks

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 Post subject: Re: DUCKS
PostPosted: Thu May 13, 2010 3:23 am 
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Eh man. I love glitch shit but this was a bit much. I wanted the beat to kick in earlier and stay consistent.

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 Post subject: Re: DUCKS
PostPosted: Sun Jun 27, 2010 7:35 am 
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thanks for peeping

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 Post subject: Re: DUCKS
PostPosted: Sun Jun 27, 2010 9:36 am 
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Yeah I think u could develop it into a good track,

I'd start with more variation in the glitching .. more varied rhythm and switch up the loop more, maybe drop in some extra glitchy bits here and there..

Also like the other guy said, arrangement wise, it needs either more beat development, or if you wanna go a more ambient route, give it a sparse breakdown sorta section, maybe with some synth pads or dubbed out bits or something in it.

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 Post subject: Re: DUCKS
PostPosted: Tue Jun 29, 2010 12:41 am 
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hmmm i thought the rhythm was consistent until it went into double time, i guess it's an acquired taste but if you can appreciate anti-armour guided weapons you can do the same for this... sounds like some kind of blunted nightmare, that's why i dig it hehe... ormo i got somethin 4 ya in the next 14 days, hope it's not too late..

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 Post subject: Re: DUCKS
PostPosted: Tue Jun 29, 2010 8:46 pm 
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Sounds like some poltergeist funk sampled off a haunted TV.


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