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Sampletrak Battle #1:
http://sp-forums.com/viewtopic.php?f=15&t=17070
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Author:  lodger [ Sun Sep 29, 2013 10:44 pm ]
Post subject:  Sampletrak Battle #1:

If its ok with everyone, i'm throwing down the gauntlet for the sampletrak.

Lets set the date for 10/8/13 .

Simon and Garfunkel The Only Living Boy in New York...
http://www.youtube.com/watch?v=hJGSHMgbB0E

see the attached file for drums and samples

:D enjoy

Attachments:
Basic DJ Scratch Samples with MP3 Download Link.mp3 [474.72 KiB]
Downloaded 857 times

Author:  ritchrd [ Sun Sep 29, 2013 11:20 pm ]
Post subject:  Re: Sampletrak Battle #1:

woo woo!
im in 8)

Author:  MattCoops [ Mon Sep 30, 2013 3:48 am ]
Post subject:  Re: Sampletrak Battle #1:

I got this on wax. Can we sample off the record, rather than the YouTube link?

Author:  lodger [ Mon Sep 30, 2013 11:22 am ]
Post subject:  Re: Sampletrak Battle #1:

anything goes :) as far as i'm concerned, feel free to get the content from anywhere.

Author:  ellaguru [ Mon Sep 30, 2013 6:28 pm ]
Post subject:  Re: Sampletrak Battle #1:

rules: only the dirty machine is allowed? external eq/Mastering? no other samples (voc, fx etc)? DRUMssssSSssS?
thanks

Author:  lodger [ Tue Oct 01, 2013 12:12 am ]
Post subject:  Re: Sampletrak Battle #1:

I'd suggest that sampletrak needs to be the base machine. feel free to bounce to tape or whatever it is that you do. If you can find a break or something that you feel would work well, go for it...but i'd urge you to use discretion in using external resources...keep it sampletrak based. The goal here is to make good music and use the ST to its full potential.

Author:  ritchrd [ Wed Oct 02, 2013 5:57 am ]
Post subject:  Re: Sampletrak Battle #1:

fun microwave using the seuencer and resample together

made a 8 bar sequence then resampled it with differnt fx like the scratch for pitch, the volume/bass to do mutes, and then the low pass filter.


http://www.mediafire.com/listen/teqvfybhx97kmtx/sampletrakbattle1.mp3

Author:  lodger [ Fri Oct 04, 2013 1:48 am ]
Post subject:  Re: Sampletrak Battle #1:

nice one r- i could imagine some tribe called quest mixed in w that

Author:  lodger [ Sat Oct 05, 2013 1:42 am ]
Post subject:  Re: Sampletrak Battle #1:

Here's my flip...some funky style house

Attachments:
lodger- notta2do.mp3 [1.76 MiB]
Downloaded 721 times

Author:  ellaguru [ Sat Oct 05, 2013 9:09 pm ]
Post subject:  Re: Sampletrak Battle #1:

lodger wrote:
Here's my flip...some funky style house

ehi man that's fine

Author:  lodger [ Sun Oct 06, 2013 9:17 pm ]
Post subject:  Re: Sampletrak Battle #1:

thanks eg. getting in on this one?

Author:  ellaguru [ Sun Oct 06, 2013 9:54 pm ]
Post subject:  Re: Sampletrak Battle #1:

i'm trying some flippin' with the Dirty One....(but kids are there this weekend and more, so it will be "funny")...

Author:  ellaguru [ Mon Oct 07, 2013 8:02 pm ]
Post subject:  Re: Sampletrak Battle #1:

that's it
https://app.box.com/s/lsl1t0z4yf2xi8xx9ywu

Author:  lodger [ Mon Oct 07, 2013 10:38 pm ]
Post subject:  Re: Sampletrak Battle #1:

wow. really cool and interesting take on that...how did you make the drone sound in the background?

Author:  ellaguru [ Mon Oct 07, 2013 11:01 pm ]
Post subject:  Re: Sampletrak Battle #1:

lodger wrote:
wow. really cool and interesting take on that...how did you make the drone sound in the background?

if you're asking for the "false synth" parts:
1)the first one on the very beginning is guitar>resampling lofi>extreme EQ many times>pitch scale combining 2 or 3 notes>resampling>resonance>pitch scale
2)the last one (the dirty mooghish224 :) ehehe) is S.&G. vocal>resampling lofi>pitch scale/time stretching>resampling lofi>low pass>...many times...

...basically all the sounds were more or less treated with a similar process:resampling+lofi+fx, because of the fact that in this case my workflow needed many sampling time so i abused of resampling/lofi technique; only exception for the drums (but they were "constructed" in a similar vein)...

other thing: initially not lofi, the fact to treat sounds that way , made me change my workflow on the 224: sometimes i worked singular sounds on different "card parts" in order to gain sampling times;after finished parts, i then loaded those resampled parts in the main "card xx", where i built sequences...i never done that before and i think it's interesting to find other workflow than the usual ones...

another one: to build those drums i patiently recorded some sequences with different quantizing, and also this i never tried before; it was interesting to combine samples with different tempos (timestretch technique) together in a more ordered way (while usually i record drums without quantize)...

ps
i used some mutitracking to add the mooghish224 and the noise/voc/delayed, because i found those sounds just today while the rest was built & recorded (live) yet beteween saturday and sunday...

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