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 Post subject: Re: Battle #107:Show Stoppers
PostPosted: Sun Jan 29, 2012 12:51 pm 
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Yeah I tend to agree there. I think it's not that bad at all. Something I found to be funny is that the melody vaguely reminds me of one of the old Duke Nukem 3D songs.

I'll admit that I'm not feeling the rhythm as much as your other recent beat, but it takes practice to get any type of beat going. I like how this one is different!

It's the fun that counts right? At least, in my humble opinion.

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 Post subject: Re: Battle #107:Show Stoppers
PostPosted: Sun Jan 29, 2012 1:20 pm 
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Funny...I had this idea to keep the beat kind of thin...let it ride under the other parts, but not dominate. The hardest part for me on these samples was finding a tempo. I was all over the place during the week, looking for ways to settle different slices into a good tempo.

Is it just me, or do you guys leave a lot of shit on the floor that didn't make it into the track? Lol

I have about three banks worth of screwing around, trying to make something out of it!

But yeah, I'm not totally unhappy, just in learning mode. I'm gonna bitch-slap that pattern sequencer one of these days!

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 Post subject: Re: Battle #107:Show Stoppers
PostPosted: Sun Jan 29, 2012 6:23 pm 
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PHeMoX wrote:
It's the fun that counts right?


Agree :!:
Fun battle :!:
Havent participated since battle :?: #89, or something...


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 Post subject: Re: Battle #107:Show Stoppers
PostPosted: Sun Jan 29, 2012 7:51 pm 
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jetson wrote:
I'm gonna bitch-slap that pattern sequencer one of these days!


99-bars dat shit.

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 Post subject: Re: Battle #107:Show Stoppers
PostPosted: Sun Jan 29, 2012 8:57 pm 
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gis_sweden wrote:
PHeMoX wrote:
It's the fun that counts right?


Agree :!:
Fun battle :!:
Havent participated since battle :?: #89, or something...


Well - get back in it...more peeps means more fun! shizz...

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